Perfil de Kzasch
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 32.130.758.995 cr |
Credits spent on ships | 1.251.545.927 cr |
Credits spent on outfitting | 6.522.356.332 cr |
Credits spent on repairs | 60.419.011 cr |
Credits spent on fuel | 2.453.283 cr |
Credits spent on munitions | 2.512.837 cr |
Insurance claims | 39 |
Total claim costs | 324.440.804 cr |
Combat |
|
Bounties claimed | 5.097 |
Profit from bounties | 184.805.694 cr |
Combat bonds | 2.723 |
Profit from combat bonds | 82.480.842 cr |
Assassinations | 464 |
Profit from assassinations | 36.581.968 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 1.136 |
Lifetime fines value | 6.301.092 cr |
Bounties received/earned | 2.993 |
Lifetime bounty value | 8.853.615 cr |
Highest bounty issued | 18.000 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 2.081.631.991 cr |
Commodities smuggled | 77.370 |
Average profit | 1.058.278 cr |
Highest single transaction | 50.922.108 cr |
Trading |
|
Market network | 177 |
Trading profit | 10.244.818.027 cr |
Commodities traded | 1.044.339 |
Average profit | 1.223.262 cr |
Highest single transaction | 823.339.520 cr |
Mining |
|
Profits from mining | 8.203.287.785 cr |
Minerals refined | 42.641 |
Materials collected | 15.151 |
Exploration |
|
Systems visited | 88.172 |
Profits from exploration | 18.770.429.031 cr |
Level 2 detailed scans | 20.314 |
Level 3 detailed scans | 991.846 |
Highest payout | 21.016.533 cr |
Total hyperspace distance | 1.981.994 a.l. |
Total hyperspace jumps | 99.496 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 27W 1D 19H 6M |
Passengers |
|
Total bulk passengers delivered | 82 |
Total VIPs delivered | 3.044 |
Total delivered | 3.126 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 656.594 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 667 |
Grade 1 upgrades generated | 278 |
Grade 2 upgrades generated | 64 |
Grade 3 upgrades generated | 108 |
Grade 4 upgrades generated | 89 |
Grade 5 upgrades generated | 128 |
Crew |
|
Crew credits earned | 99.564.191 cr |
Crew hired | 3 |
Crew fired | 3 |