Perfil de CMDR VALEMAX2
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 134.662.809.721 cr |
Credits spent on ships | 1.421.040.336 cr |
Credits spent on outfitting | 6.067.288.784 cr |
Credits spent on repairs | 636.673.999 cr |
Credits spent on fuel | 3.986.779 cr |
Credits spent on munitions | 36.658.711 cr |
Insurance claims | 361 |
Total claim costs | 3.379.083.283 cr |
Combat |
|
Bounties claimed | 11.736 |
Profit from bounties | 1.962.986.133 cr |
Combat bonds | 18.045 |
Profit from combat bonds | 48.781.647.097 cr |
Assassinations | 233 |
Profit from assassinations | 206.594.575 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 1.127 |
Crime |
|
Fines issued | 1.829 |
Lifetime fines value | 3.652.332 cr |
Bounties received/earned | 14.244 |
Lifetime bounty value | 87.313.528 cr |
Highest bounty issued | 6.898.100 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 155.737.433 cr |
Commodities smuggled | 3.459 |
Average profit | 5.768.053 cr |
Highest single transaction | 67.072.512 cr |
Trading |
|
Market network | 408 |
Trading profit | 23.310.191.400 cr |
Commodities traded | 554.825 |
Average profit | 12.359.592 cr |
Highest single transaction | 664.925.952 cr |
Mining |
|
Profits from mining | 12.886.092.876 cr |
Minerals refined | 25.008 |
Materials collected | 47.889 |
Exploration |
|
Systems visited | 110.820 |
Profits from exploration | 15.875.487.243 cr |
Level 2 detailed scans | 360.822 |
Level 3 detailed scans | 381.854 |
Highest payout | 31.311.246 cr |
Total hyperspace distance | 8.843.800 a.l. |
Total hyperspace jumps | 137.313 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 107W 3D 3H 2M |
Passengers |
|
Total bulk passengers delivered | 74.855 |
Total VIPs delivered | 27.873 |
Total delivered | 102.728 |
Total ejected | 776 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 11.724 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5.400 |
Grade 1 upgrades generated | 609 |
Grade 2 upgrades generated | 467 |
Grade 3 upgrades generated | 731 |
Grade 4 upgrades generated | 961 |
Grade 5 upgrades generated | 2.632 |
Crew |
|
Crew credits earned | 136.000.712 cr |
Crew hired | 334 |
Crew fired | 286 |
Crew lost | 48 |
Multi-Crew |
|
Total time in multi-crew | 1D 22H 46S |
Time in gunner role | 9M 38S |
Time in fighter con role | 30M 54S |
Total credits accrued | 4.838.104 cr |