Perfil de Erionar
(Asp Explorer)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 2.845.669.438 cr |
Credits spent on ships | 145.872.901 cr |
Credits spent on outfitting | 334.992.544 cr |
Credits spent on repairs | 8.739.947 cr |
Credits spent on fuel | 439.645 cr |
Credits spent on munitions | 300.905 cr |
Insurance claims | 35 |
Total claim costs | 92.108.519 cr |
Combat |
|
Bounties claimed | 4.652 |
Profit from bounties | 126.825.053 cr |
Combat bonds | 449 |
Profit from combat bonds | 8.964.800 cr |
Assassinations | 574 |
Profit from assassinations | 42.084.339 cr |
Highest single reward | 1.459.970 cr |
Skimmers killed | 842 |
Crime |
|
Fines issued | 400 |
Lifetime fines value | 1.647.331 cr |
Bounties received/earned | 734 |
Lifetime bounty value | 2.581.070 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 36 |
Black market profit | 3.078.959 cr |
Commodities smuggled | 2.232 |
Average profit | 33.467 cr |
Highest single transaction | 681.226 cr |
Trading |
|
Market network | 347 |
Trading profit | 223.041.115 cr |
Commodities traded | 181.865 |
Average profit | 76.332 cr |
Highest single transaction | 8.976.704 cr |
Mining |
|
Profits from mining | 85.429.935 cr |
Minerals refined | 8.484 |
Materials collected | 13.835 |
Exploration |
|
Systems visited | 2.622 |
Profits from exploration | 176.244.766 cr |
Level 2 detailed scans | 4.817 |
Level 3 detailed scans | 112.239 |
Highest payout | 5.274.193 cr |
Total hyperspace distance | 102.307 a.l. |
Total hyperspace jumps | 6.199 |
Max distance from start | 1.854,33 a.l. |
Max distance from Sol | 1.842,73 a.l. |
Max distance from Colonia | 22.494,80 a.l. |
Approximate time played | 14W 20H 45M |
Passengers |
|
Total bulk passengers delivered | 82 |
Total VIPs delivered | 29 |
Total delivered | 111 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 156 |
Total profit | 3.749.294 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 250 |
Grade 1 upgrades generated | 33 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 76 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 9.780.970 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |