CMDR itapen profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 226,363,293,597 cr |
Credits spent on ships | 3,552,480,392 cr |
Credits spent on outfitting | 7,329,684,182 cr |
Credits spent on repairs | 263,342,182 cr |
Credits spent on fuel | 3,769,851 cr |
Credits spent on munitions | 136,351,973 cr |
Insurance claims | 80 |
Total claim costs | 354,039,110 cr |
Combat |
|
Bounties claimed | 60,050 |
Profit from bounties | 4,171,251,040 cr |
Combat bonds | 64,873 |
Profit from combat bonds | 177,312,020,974 cr |
Assassinations | 271 |
Profit from assassinations | 70,433,634 cr |
Highest single reward | 1,630,069 cr |
Skimmers killed | 4,206 |
Crime |
|
Fines issued | 624 |
Lifetime fines value | 1,978,146 cr |
Bounties received/earned | 194,120 |
Lifetime bounty value | 995,115,300 cr |
Highest bounty issued | 384,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,613,079 cr |
Commodities smuggled | 462 |
Average profit | 161,308 cr |
Highest single transaction | 759,942 cr |
Trading |
|
Market network | 1,353 |
Trading profit | 122,927,004,290 cr |
Commodities traded | 3,390,497 |
Average profit | 9,187,370 cr |
Highest single transaction | 1,220,249,640 cr |
Mining |
|
Profits from mining | 91,013,912,790 cr |
Minerals refined | 104,573 |
Materials collected | 100,568 |
Exploration |
|
Systems visited | 34,708 |
Profits from exploration | 4,951,470,664 cr |
Level 2 detailed scans | 306,907 |
Level 3 detailed scans | 310,677 |
Highest payout | 18,824,029 cr |
Total hyperspace distance | 3,476,474 ly |
Total hyperspace jumps | 72,644 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 61W 2D 4H 58M |
Passengers |
|
Total bulk passengers delivered | 88,181 |
Total VIPs delivered | 25,254 |
Total delivered | 113,435 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 139,555 |
Total profit | 720,622,522 cr |
Total rescue transactions | 6,087 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13,456 |
Grade 1 upgrades generated | 1,132 |
Grade 2 upgrades generated | 1,480 |
Grade 3 upgrades generated | 2,075 |
Grade 4 upgrades generated | 2,975 |
Grade 5 upgrades generated | 5,794 |
Crew |
|
Crew credits earned | 54,952,286,203 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6D 6H 39M 52S |
Time in gunner role | 20S |