CMDR XenialXylomancer profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,752,205,307 cr |
Credits spent on ships | 3,300,051,811 cr |
Credits spent on outfitting | 4,027,941,337 cr |
Credits spent on repairs | 63,121,226 cr |
Credits spent on fuel | 571,702 cr |
Credits spent on munitions | 2,603,903 cr |
Insurance claims | 221 |
Total claim costs | 923,086,500 cr |
Combat |
|
Bounties claimed | 1,176 |
Profit from bounties | 265,368,384 cr |
Combat bonds | 744 |
Profit from combat bonds | 392,320,788 cr |
Assassinations | 540 |
Profit from assassinations | 628,168,869 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 327 |
Lifetime fines value | 253,130 cr |
Bounties received/earned | 685 |
Lifetime bounty value | 813,900 cr |
Highest bounty issued | 221,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 69,174,352 cr |
Commodities smuggled | 310 |
Average profit | 9,882,050 cr |
Highest single transaction | 25,157,216 cr |
Trading |
|
Market network | 54 |
Trading profit | 2,355,948,683 cr |
Commodities traded | 94,580 |
Average profit | 11,838,938 cr |
Highest single transaction | 193,649,776 cr |
Mining |
|
Profits from mining | 3,388,428,990 cr |
Minerals refined | 8,303 |
Materials collected | 10,726 |
Exploration |
|
Systems visited | 8,082 |
Profits from exploration | 949,084,871 cr |
Level 2 detailed scans | 39,390 |
Level 3 detailed scans | 39,390 |
Highest payout | 13,792,423 cr |
Total hyperspace distance | 594,998 ly |
Total hyperspace jumps | 12,074 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 57,115.91 ly |
Max distance from Colonia | 42,078.77 ly |
Approximate time played | 20W 2D 16H 4M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2,102 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 719 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 135 |
Grade 3 upgrades generated | 162 |
Grade 4 upgrades generated | 156 |
Grade 5 upgrades generated | 143 |
Crew |
|
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 4M 35S |