CMDR Ahcxes profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28,583,247,907 cr |
Credits spent on ships | 6,398,080,148 cr |
Credits spent on outfitting | 12,762,121,943 cr |
Credits spent on repairs | 130,263,991 cr |
Credits spent on fuel | 1,949,109 cr |
Credits spent on munitions | 8,246,256 cr |
Insurance claims | 194 |
Total claim costs | 1,356,878,716 cr |
Combat |
|
Bounties claimed | 35,738 |
Profit from bounties | 7,138,932,136 cr |
Combat bonds | 840 |
Profit from combat bonds | 96,228,603 cr |
Assassinations | 32 |
Profit from assassinations | 16,999,689 cr |
Highest single reward | 2,621,700 cr |
Skimmers killed | 79 |
Crime |
|
Fines issued | 439 |
Lifetime fines value | 53,917,484 cr |
Bounties received/earned | 260 |
Lifetime bounty value | 1,078,100 cr |
Highest bounty issued | 507,600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3,177,493 cr |
Commodities smuggled | 314 |
Average profit | 397,187 cr |
Highest single transaction | 1,149,736 cr |
Trading |
|
Market network | 711 |
Trading profit | -45,233,452,980 cr |
Commodities traded | 1,059,911 |
Average profit | -19,388,535 cr |
Highest single transaction | 980,682,880 cr |
Mining |
|
Profits from mining | 16,462,310,225 cr |
Minerals refined | 22,320 |
Materials collected | 93,728 |
Exploration |
|
Systems visited | 17,322 |
Profits from exploration | 2,372,005,682 cr |
Level 2 detailed scans | 70,813 |
Level 3 detailed scans | 70,813 |
Highest payout | 19,106,004 cr |
Total hyperspace distance | 1,926,572 ly |
Total hyperspace jumps | 27,996 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 37W 6D 1H 48M |
Passengers |
|
Total bulk passengers delivered | 13,205 |
Total VIPs delivered | 14,414 |
Total delivered | 27,619 |
Total ejected | 502 |
Search and Rescue |
|
Total items rescued | 273 |
Total profit | 6,102,784 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,200 |
Grade 1 upgrades generated | 786 |
Grade 2 upgrades generated | 998 |
Grade 3 upgrades generated | 1,346 |
Grade 4 upgrades generated | 1,701 |
Grade 5 upgrades generated | 3,369 |
Crew |
|
Crew credits earned | 5,793,615,043 cr |
Crew hired | 27 |
Crew fired | 26 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1W 2D 17H 16M 23S |
Time in gunner role | 1H 16M 59S |
Time in fighter con role | 23M 56S |
Total credits accrued | 178,985,268 cr |