CMDR jellowiggler profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,197,572,598 cr |
Credits spent on ships | 1,344,131,769 cr |
Credits spent on outfitting | 4,338,351,424 cr |
Credits spent on repairs | 42,895,543 cr |
Credits spent on fuel | 578,292 cr |
Credits spent on munitions | 4,912,352 cr |
Insurance claims | 80 |
Total claim costs | 838,631,004 cr |
Combat |
|
Bounties claimed | 2,680 |
Profit from bounties | 521,568,691 cr |
Combat bonds | 7,395 |
Profit from combat bonds | 4,103,645,774 cr |
Assassinations | 128 |
Profit from assassinations | 168,556,804 cr |
Highest single reward | 2,344,200 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 280 |
Lifetime fines value | 1,787,866 cr |
Bounties received/earned | 285 |
Lifetime bounty value | 652,800 cr |
Highest bounty issued | 212,600 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 525,133 cr |
Commodities smuggled | 256 |
Average profit | 4,103 cr |
Highest single transaction | 180,312 cr |
Trading |
|
Market network | 100 |
Trading profit | 11,895,530,729 cr |
Commodities traded | 92,073 |
Average profit | 27,535,951 cr |
Highest single transaction | 366,305,750 cr |
Mining |
|
Profits from mining | 3,763,026,631 cr |
Minerals refined | 4,968 |
Materials collected | 28,784 |
Exploration |
|
Systems visited | 7,418 |
Profits from exploration | 2,879,449,641 cr |
Level 2 detailed scans | 58,056 |
Level 3 detailed scans | 58,056 |
Highest payout | 35,722,548 cr |
Total hyperspace distance | 383,880 ly |
Total hyperspace jumps | 10,727 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 11W 6D 8H 2M |
Passengers |
|
Total bulk passengers delivered | 6,449 |
Total VIPs delivered | 1,067 |
Total delivered | 7,516 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 161 |
Total profit | 4,017,638 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,361 |
Grade 1 upgrades generated | 461 |
Grade 2 upgrades generated | 381 |
Grade 3 upgrades generated | 481 |
Grade 4 upgrades generated | 543 |
Grade 5 upgrades generated | 495 |
Crew |
|
Crew credits earned | 698,774,086 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 3M 42S |
Time in fighter con role | 9M 39S |
Total credits accrued | 490,891 cr |