CMDR Ramforth profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,334,005,374 cr |
Credits spent on ships | 2,080,954,670 cr |
Credits spent on outfitting | 5,309,775,489 cr |
Credits spent on repairs | 39,292,143 cr |
Credits spent on fuel | 801,014 cr |
Credits spent on munitions | 8,439,711 cr |
Insurance claims | 108 |
Total claim costs | 405,187,145 cr |
Combat |
|
Bounties claimed | 6,144 |
Profit from bounties | 800,405,672 cr |
Combat bonds | 4,546 |
Profit from combat bonds | 241,274,134 cr |
Assassinations | 48 |
Profit from assassinations | 58,163,894 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 626 |
Crime |
|
Fines issued | 543 |
Lifetime fines value | 3,991,680 cr |
Bounties received/earned | 1,007 |
Lifetime bounty value | 1,868,520 cr |
Highest bounty issued | 375,300 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 3,470,667 cr |
Commodities smuggled | 1,134 |
Average profit | 47,543 cr |
Highest single transaction | 1,318,350 cr |
Trading |
|
Market network | 181 |
Trading profit | 4,848,741,548 cr |
Commodities traded | 72,830 |
Average profit | 3,110,161 cr |
Highest single transaction | 431,649,792 cr |
Mining |
|
Profits from mining | 3,900,195,703 cr |
Minerals refined | 4,911 |
Materials collected | 14,962 |
Exploration |
|
Systems visited | 8,454 |
Profits from exploration | 186,207,985 cr |
Level 2 detailed scans | 7,338 |
Level 3 detailed scans | 10,922 |
Highest payout | 4,687,354 cr |
Total hyperspace distance | 352,030 ly |
Total hyperspace jumps | 13,008 |
Max distance from start | 30,353.87 ly |
Max distance from Sol | 30,404.31 ly |
Max distance from Colonia | 27,274.23 ly |
Approximate time played | 16W 1D 13H 59M |
Passengers |
|
Total bulk passengers delivered | 7,620 |
Total VIPs delivered | 1,122 |
Total delivered | 8,742 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 453,745 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,152 |
Grade 1 upgrades generated | 315 |
Grade 2 upgrades generated | 264 |
Grade 3 upgrades generated | 261 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 135 |
Crew |
|
Crew credits earned | 792,740,726 cr |
Crew hired | 20 |
Crew fired | 8 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 4D 9H 26M 23S |
Time in gunner role | 2H 13M 16S |
Time in fighter con role | 2H 20M 35S |
Total credits accrued | 4,759,926 cr |
Total fines accrued | 268,640 cr |