CMDR Kezika profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,961,494,458 cr |
Credits spent on ships | 4,223,407,290 cr |
Credits spent on outfitting | 17,326,333,480 cr |
Credits spent on repairs | 204,372,857 cr |
Credits spent on fuel | 3,415,026 cr |
Credits spent on munitions | 22,751,572 cr |
Insurance claims | 338 |
Total claim costs | 2,068,039,821 cr |
Combat |
|
Bounties claimed | 7,009 |
Profit from bounties | 1,225,766,591 cr |
Combat bonds | 11,156 |
Profit from combat bonds | 9,234,839,049 cr |
Assassinations | 296 |
Profit from assassinations | 385,026,871 cr |
Highest single reward | 2,023,610 cr |
Skimmers killed | 724 |
Crime |
|
Fines issued | 2,846 |
Lifetime fines value | 1,472,107 cr |
Bounties received/earned | 3,679 |
Lifetime bounty value | 71,203,980 cr |
Highest bounty issued | 4,707,600 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 4,341,115 cr |
Commodities smuggled | 246 |
Average profit | 67,830 cr |
Highest single transaction | 3,271,644 cr |
Trading |
|
Market network | 227 |
Trading profit | 10,610,256,125 cr |
Commodities traded | 361,489 |
Average profit | 5,019,043 cr |
Highest single transaction | 625,807,872 cr |
Mining |
|
Profits from mining | 12,608,860,665 cr |
Minerals refined | 12,519 |
Materials collected | 39,417 |
Exploration |
|
Systems visited | 24,923 |
Profits from exploration | 2,866,462,960 cr |
Level 2 detailed scans | 104,898 |
Level 3 detailed scans | 104,882 |
Highest payout | 17,436,800 cr |
Total hyperspace distance | 2,821,498 ly |
Total hyperspace jumps | 38,383 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,598.78 ly |
Approximate time played | 30W 6D 5H 59M |
Passengers |
|
Total bulk passengers delivered | 17,666 |
Total VIPs delivered | 2,133 |
Total delivered | 19,799 |
Total ejected | 499 |
Search and Rescue |
|
Total items rescued | 14,399 |
Total rescue transactions | 521 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,216 |
Grade 1 upgrades generated | 899 |
Grade 2 upgrades generated | 1,169 |
Grade 3 upgrades generated | 1,315 |
Grade 4 upgrades generated | 1,049 |
Grade 5 upgrades generated | 784 |
Crew |
|
Crew credits earned | 3,162,267,602 cr |
Crew hired | 165 |
Crew fired | 146 |
Crew lost | 30 |
Multi-Crew |
|
Total time in multi-crew | 6D 7H 22M 33S |
Time in gunner role | 2H 13M 18S |
Time in fighter con role | 4H 7M 33S |
Total credits accrued | 355,114,636 cr |
Total fines accrued | 1,800 cr |