CMDR Neytri profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 106,087,620,727 cr |
Credits spent on ships | 977,445,802 cr |
Credits spent on outfitting | 4,380,942,846 cr |
Credits spent on repairs | 89,799,880 cr |
Credits spent on fuel | 2,618,298 cr |
Credits spent on munitions | 8,379,184 cr |
Insurance claims | 131 |
Total claim costs | 1,201,489,869 cr |
Combat |
|
Bounties claimed | 6,133 |
Profit from bounties | 915,786,619 cr |
Combat bonds | 4,835 |
Profit from combat bonds | 3,180,760,683 cr |
Assassinations | 90 |
Profit from assassinations | 84,545,723 cr |
Highest single reward | 2,173,900 cr |
Skimmers killed | 1,821 |
Crime |
|
Fines issued | 690 |
Lifetime fines value | 1,083,959 cr |
Bounties received/earned | 3,136 |
Lifetime bounty value | 5,657,350 cr |
Highest bounty issued | 56,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 638,201 cr |
Commodities smuggled | 43 |
Average profit | 35,456 cr |
Highest single transaction | 363,132 cr |
Trading |
|
Market network | 298 |
Trading profit | 121,111,593,918 cr |
Commodities traded | 623,129 |
Average profit | 58,170,794 cr |
Highest single transaction | 1,112,417,152 cr |
Mining |
|
Profits from mining | 105,830,919,670 cr |
Minerals refined | 154,637 |
Materials collected | 84,952 |
Exploration |
|
Systems visited | 20,896 |
Profits from exploration | 6,900,438,442 cr |
Level 2 detailed scans | 86,112 |
Level 3 detailed scans | 91,774 |
Highest payout | 69,318,726 cr |
Total hyperspace distance | 1,859,213 ly |
Total hyperspace jumps | 35,452 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 45W 1H 4M |
Passengers |
|
Total bulk passengers delivered | 5,671 |
Total VIPs delivered | 1,574 |
Total delivered | 7,245 |
Total ejected | 194 |
Search and Rescue |
|
Total items rescued | 74 |
Total profit | 1,771,606 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,095 |
Grade 1 upgrades generated | 513 |
Grade 2 upgrades generated | 541 |
Grade 3 upgrades generated | 692 |
Grade 4 upgrades generated | 905 |
Grade 5 upgrades generated | 1,444 |
Crew |
|
Crew credits earned | 14,983,587,840 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 52M 57S |
Time in gunner role | 11H 34M 36S |
Time in fighter con role | 37M 36S |
Total credits accrued | 773,905,575 cr |
Total fines accrued | 975,331 cr |