CMDR arbilac profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38,929,143,314 cr |
Credits spent on ships | 1,813,666,822 cr |
Credits spent on outfitting | 4,439,529,095 cr |
Credits spent on repairs | 90,153,009 cr |
Credits spent on fuel | 486,082 cr |
Credits spent on munitions | 8,964,549 cr |
Insurance claims | 23 |
Total claim costs | 143,854,435 cr |
Combat |
|
Bounties claimed | 6,417 |
Profit from bounties | 399,070,361 cr |
Combat bonds | 6,140 |
Profit from combat bonds | 12,037,767,661 cr |
Assassinations | 16 |
Profit from assassinations | 6,308,645 cr |
Highest single reward | 1,548,762 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 80 |
Lifetime fines value | 1,238,361 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 52,260 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 999,080 cr |
Commodities smuggled | 89 |
Average profit | 43,438 cr |
Highest single transaction | 410,493 cr |
Trading |
|
Market network | 144 |
Trading profit | 6,592,276,063 cr |
Commodities traded | 82,103 |
Average profit | 4,722,261 cr |
Highest single transaction | 795,364,864 cr |
Mining |
|
Profits from mining | 6,225,368,921 cr |
Minerals refined | 6,437 |
Materials collected | 29,808 |
Exploration |
|
Systems visited | 5,366 |
Profits from exploration | 1,293,081,327 cr |
Level 2 detailed scans | 43,053 |
Level 3 detailed scans | 44,768 |
Highest payout | 12,561,162 cr |
Total hyperspace distance | 363,013 ly |
Total hyperspace jumps | 9,688 |
Max distance from start | 25,864.53 ly |
Max distance from Sol | 25,932.25 ly |
Max distance from Colonia | 27,289.51 ly |
Approximate time played | 11W 17H 17M |
Passengers |
|
Total bulk passengers delivered | 28,967 |
Total VIPs delivered | 6,545 |
Total delivered | 35,512 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 650 |
Total profit | 91,987,341 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,084 |
Grade 1 upgrades generated | 385 |
Grade 2 upgrades generated | 330 |
Grade 3 upgrades generated | 478 |
Grade 4 upgrades generated | 466 |
Grade 5 upgrades generated | 425 |
Crew |
|
Crew credits earned | 1,349,387,298 cr |
Crew hired | 31 |
Crew fired | 29 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 55M 40S |
Time in gunner role | 3H 34M 25S |
Time in fighter con role | 36M 7S |
Total credits accrued | 476,581 cr |
Total fines accrued | 476,581 cr |