CMDR Suleyma profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,356,258,090 cr |
Credits spent on ships | 1,536,269,197 cr |
Credits spent on outfitting | 4,712,039,683 cr |
Credits spent on repairs | 31,223,870 cr |
Credits spent on fuel | 2,538,054 cr |
Credits spent on munitions | 13,079,757 cr |
Insurance claims | 34 |
Total claim costs | 169,845,075 cr |
Combat |
|
Bounties claimed | 3,466 |
Profit from bounties | 1,131,734,906 cr |
Combat bonds | 22,618 |
Profit from combat bonds | 2,126,916,718 cr |
Assassinations | 830 |
Profit from assassinations | 1,688,990,182 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 302 |
Crime |
|
Fines issued | 1,416 |
Lifetime fines value | 15,572,176 cr |
Bounties received/earned | 5,896 |
Lifetime bounty value | 17,104,925 cr |
Highest bounty issued | 83,700 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 231,109,789 cr |
Commodities smuggled | 18,432 |
Average profit | 2,100,998 cr |
Highest single transaction | 7,778,624 cr |
Trading |
|
Market network | 234 |
Trading profit | 3,785,550,331 cr |
Commodities traded | 249,166 |
Average profit | 2,497,065 cr |
Highest single transaction | 206,833,216 cr |
Mining |
|
Profits from mining | 9,171,884,133 cr |
Minerals refined | 7,208 |
Materials collected | 47,264 |
Exploration |
|
Systems visited | 7,309 |
Profits from exploration | 1,010,653,292 cr |
Level 2 detailed scans | 33,315 |
Level 3 detailed scans | 37,379 |
Highest payout | 11,907,786 cr |
Total hyperspace distance | 623,529 ly |
Total hyperspace jumps | 20,827 |
Max distance from start | 27,163.37 ly |
Max distance from Sol | 27,230.29 ly |
Max distance from Colonia | 26,706.79 ly |
Approximate time played | 22W 18H |
Passengers |
|
Total bulk passengers delivered | 3,361 |
Total VIPs delivered | 2,300 |
Total delivered | 5,661 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 80 |
Total profit | 1,906,087 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6,127 |
Grade 1 upgrades generated | 623 |
Grade 2 upgrades generated | 830 |
Grade 3 upgrades generated | 1,134 |
Grade 4 upgrades generated | 1,401 |
Grade 5 upgrades generated | 2,139 |
Crew |
|
Crew credits earned | 2,078,083,373 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 38M 37S |
Time in gunner role | 21S |
Time in fighter con role | 4M 39S |
Total credits accrued | 31,127 cr |