CMDR starkline59 profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,222,001,632 cr |
Credits spent on ships | 2,434,780,632 cr |
Credits spent on outfitting | 6,459,183,071 cr |
Credits spent on repairs | 100,955,491 cr |
Credits spent on fuel | 1,283,029 cr |
Credits spent on munitions | 15,313,503 cr |
Insurance claims | 182 |
Total claim costs | 1,310,068,625 cr |
Combat |
|
Bounties claimed | 12,300 |
Profit from bounties | 767,239,629 cr |
Combat bonds | 3,902 |
Profit from combat bonds | 119,780,453 cr |
Assassinations | 42 |
Profit from assassinations | 27,145,194 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 427 |
Crime |
|
Fines issued | 585 |
Lifetime fines value | 137,396 cr |
Bounties received/earned | 171 |
Lifetime bounty value | 129,085 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 209,407 cr |
Commodities smuggled | 56 |
Average profit | 19,037 cr |
Highest single transaction | 64,060 cr |
Trading |
|
Market network | 327 |
Trading profit | 6,755,802,870 cr |
Commodities traded | 141,116 |
Average profit | 4,497,871 cr |
Highest single transaction | 928,243,200 cr |
Mining |
|
Profits from mining | 6,540,384,427 cr |
Minerals refined | 7,822 |
Materials collected | 64,458 |
Exploration |
|
Systems visited | 17,651 |
Profits from exploration | 1,272,800,893 cr |
Level 2 detailed scans | 19,766 |
Level 3 detailed scans | 100,109 |
Highest payout | 19,640,787 cr |
Total hyperspace distance | 1,094,640 ly |
Total hyperspace jumps | 27,876 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 16W 3D 20H 54M |
Passengers |
|
Total bulk passengers delivered | 67 |
Total VIPs delivered | 2,694 |
Total delivered | 2,761 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 456,545 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 7,793 |
Grade 1 upgrades generated | 649 |
Grade 2 upgrades generated | 613 |
Grade 3 upgrades generated | 1,208 |
Grade 4 upgrades generated | 1,482 |
Grade 5 upgrades generated | 3,841 |
Crew |
|
Crew credits earned | 1,845,010,005 cr |
Crew hired | 16 |
Crew fired | 11 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 3D 16H 13M 35S |
Time in gunner role | 49M 30S |
Time in fighter con role | 12M 45S |