CMDR MGFrank70 profile
(Python Mk II)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 78,218,242,535 cr |
Credits spent on ships | 1,487,508,368 cr |
Credits spent on outfitting | 6,004,013,423 cr |
Credits spent on repairs | 189,796,661 cr |
Credits spent on fuel | 6,698,399 cr |
Credits spent on munitions | 57,626,959 cr |
Insurance claims | 183 |
Total claim costs | 1,866,919,522 cr |
Combat |
|
Bounties claimed | 3,104 |
Profit from bounties | 446,595,654 cr |
Combat bonds | 8,380 |
Profit from combat bonds | 29,671,096,207 cr |
Assassinations | 222 |
Profit from assassinations | 168,236,503 cr |
Highest single reward | 1,538,569 cr |
Skimmers killed | 296 |
Crime |
|
Fines issued | 363 |
Lifetime fines value | 4,942,668 cr |
Bounties received/earned | 6,372 |
Lifetime bounty value | 29,986,580 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 10,397,060 cr |
Commodities smuggled | 675 |
Average profit | 216,605 cr |
Highest single transaction | 6,125,040 cr |
Trading |
|
Market network | 523 |
Trading profit | 25,652,947,783 cr |
Commodities traded | 2,130,368 |
Average profit | 5,864,871 cr |
Highest single transaction | 226,406,664 cr |
Mining |
|
Profits from mining | 4,372,525,704 cr |
Minerals refined | 28,693 |
Materials collected | 64,407 |
Exploration |
|
Systems visited | 12,249 |
Profits from exploration | 3,578,545,310 cr |
Level 2 detailed scans | 134,931 |
Level 3 detailed scans | 134,931 |
Highest payout | 18,061,526 cr |
Total hyperspace distance | 848,994 ly |
Total hyperspace jumps | 32,574 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 47W 4D 22H 54M |
Passengers |
|
Total bulk passengers delivered | 65,688 |
Total VIPs delivered | 1,527 |
Total delivered | 67,215 |
Total ejected | 302 |
Search and Rescue |
|
Total items rescued | 2,264 |
Total profit | 314,015,314 cr |
Total rescue transactions | 39 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 8,202 |
Grade 1 upgrades generated | 1,008 |
Grade 2 upgrades generated | 1,336 |
Grade 3 upgrades generated | 1,914 |
Grade 4 upgrades generated | 2,158 |
Grade 5 upgrades generated | 1,786 |
Crew |
|
Crew credits earned | 2,782,715,555 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 8 |