CMDR Kira Spirina profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 5,682,384,378 cr |
Credits spent on ships | 442,591,139 cr |
Credits spent on outfitting | 1,571,983,569 cr |
Credits spent on repairs | 20,432,358 cr |
Credits spent on fuel | 293,668 cr |
Credits spent on munitions | 4,446,033 cr |
Insurance claims | 49 |
Total claim costs | 223,721,473 cr |
Combat |
|
Bounties claimed | 542 |
Profit from bounties | 80,735,604 cr |
Combat bonds | 14 |
Profit from combat bonds | 1,393,805 cr |
Assassinations | 85 |
Profit from assassinations | 27,376,687 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 114 |
Lifetime fines value | 371,729 cr |
Bounties received/earned | 87 |
Lifetime bounty value | 61,895 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 161,884 cr |
Commodities smuggled | 25 |
Average profit | 23,126 cr |
Highest single transaction | 59,094 cr |
Trading |
|
Market network | 71 |
Trading profit | 526,200,832 cr |
Commodities traded | 1,420 |
Average profit | 3,531,549 cr |
Highest single transaction | 55,780,800 cr |
Mining |
|
Profits from mining | 524,076,379 cr |
Minerals refined | 1,003 |
Materials collected | 13,447 |
Exploration |
|
Systems visited | 10,197 |
Profits from exploration | 2,876,130,922 cr |
Level 2 detailed scans | 64,681 |
Level 3 detailed scans | 65,325 |
Highest payout | 15,095,445 cr |
Total hyperspace distance | 523,780 ly |
Total hyperspace jumps | 11,312 |
Max distance from start | 48,541.91 ly |
Max distance from Sol | 48,611.48 ly |
Max distance from Colonia | 35,424.71 ly |
Approximate time played | 7W 6D 9H 5M |
Passengers |
|
Total bulk passengers delivered | 303 |
Total VIPs delivered | 442 |
Total delivered | 745 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 396,242 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 895 |
Grade 1 upgrades generated | 210 |
Grade 2 upgrades generated | 211 |
Grade 3 upgrades generated | 204 |
Grade 4 upgrades generated | 153 |
Grade 5 upgrades generated | 117 |
Crew |
|
Crew credits earned | 547,490,091 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4M 16S |
Time in gunner role | 1M 32S |
Total credits accrued | 31,320 cr |