CMDR Eeka profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,773,517,765 cr |
Credits spent on ships | 1,518,164,207 cr |
Credits spent on outfitting | 4,008,062,292 cr |
Credits spent on repairs | 58,556,012 cr |
Credits spent on fuel | 729,917 cr |
Credits spent on munitions | 6,588,773 cr |
Insurance claims | 48 |
Total claim costs | 153,588,700 cr |
Combat |
|
Bounties claimed | 8,234 |
Profit from bounties | 1,215,481,553 cr |
Combat bonds | 4,621 |
Profit from combat bonds | 5,017,240,757 cr |
Assassinations | 58 |
Profit from assassinations | 130,501,088 cr |
Highest single reward | 1,959,855 cr |
Skimmers killed | 290 |
Crime |
|
Fines issued | 1,059 |
Lifetime fines value | 4,115,498 cr |
Bounties received/earned | 766 |
Lifetime bounty value | 2,293,950 cr |
Highest bounty issued | 498,200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 164,666 cr |
Commodities smuggled | 12 |
Average profit | 23,524 cr |
Highest single transaction | 127,795 cr |
Trading |
|
Market network | 161 |
Trading profit | 13,302,607,857 cr |
Commodities traded | 214,718 |
Average profit | 16,124,373 cr |
Highest single transaction | 454,174,002 cr |
Mining |
|
Profits from mining | 10,388,828,534 cr |
Minerals refined | 25,157 |
Materials collected | 37,658 |
Exploration |
|
Systems visited | 15,228 |
Profits from exploration | 5,692,425,777 cr |
Level 2 detailed scans | 164,012 |
Level 3 detailed scans | 164,012 |
Highest payout | 51,887,735 cr |
Total hyperspace distance | 1,282,762 ly |
Total hyperspace jumps | 19,657 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 24W 2D 7M |
Passengers |
|
Total bulk passengers delivered | 6,170 |
Total VIPs delivered | 1,197 |
Total delivered | 7,367 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 250 |
Total profit | 5,367,773 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4,845 |
Grade 1 upgrades generated | 518 |
Grade 2 upgrades generated | 658 |
Grade 3 upgrades generated | 871 |
Grade 4 upgrades generated | 1,092 |
Grade 5 upgrades generated | 1,706 |
Crew |
|
Crew credits earned | 1,348,790,157 cr |
Crew hired | 15 |
Crew fired | 14 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 26M 47S |
Time in gunner role | 2H 4M 35S |
Time in fighter con role | 1H 1M 32S |
Total credits accrued | 55,233,289 cr |