CMDR Nimdok Wolfcastle profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,606,126,749 cr |
Credits spent on ships | 1,889,311,658 cr |
Credits spent on outfitting | 3,501,575,099 cr |
Credits spent on repairs | 35,874,064 cr |
Credits spent on fuel | 346,826 cr |
Credits spent on munitions | 1,493,328 cr |
Insurance claims | 74 |
Total claim costs | 529,641,521 cr |
Combat |
|
Bounties claimed | 911 |
Profit from bounties | 94,112,909 cr |
Combat bonds | 1,226 |
Profit from combat bonds | 397,652,074 cr |
Assassinations | 1 |
Profit from assassinations | 2,199,959 cr |
Highest single reward | 826,207 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 740,764 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 43,865 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,415 cr |
Commodities smuggled | 5 |
Average profit | 1,483 cr |
Highest single transaction | 2,500 cr |
Trading |
|
Market network | 50 |
Trading profit | 24,999,695,275 cr |
Commodities traded | 313,106 |
Average profit | 12,537,460 cr |
Highest single transaction | 1,286,209,080 cr |
Mining |
|
Profits from mining | 14,899,839,163 cr |
Minerals refined | 9,814 |
Materials collected | 21,045 |
Exploration |
|
Systems visited | 7,118 |
Profits from exploration | 421,356,221 cr |
Level 2 detailed scans | 17,259 |
Level 3 detailed scans | 17,235 |
Highest payout | 4,544,503 cr |
Total hyperspace distance | 496,893 ly |
Total hyperspace jumps | 8,496 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 5W 5D 9M |
Passengers |
|
Total bulk passengers delivered | 8,810 |
Total VIPs delivered | 90 |
Total delivered | 8,900 |
Total ejected | 543 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,523 |
Grade 1 upgrades generated | 264 |
Grade 2 upgrades generated | 296 |
Grade 3 upgrades generated | 399 |
Grade 4 upgrades generated | 290 |
Grade 5 upgrades generated | 274 |
Crew |
|
Crew credits earned | 2,609,887,172 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 45M 38S |
Time in gunner role | 27S |
Time in fighter con role | 53M 40S |
Total credits accrued | 1,072,924 cr |