CMDR kaiidth profile
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(Fer-de-Lance)
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Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 1 088 959 995 cr |
Credits spent on ships | 424 788 284 cr |
Credits spent on outfitting | 624 456 080 cr |
Credits spent on repairs | 3 219 121 cr |
Credits spent on fuel | 138 184 cr |
Credits spent on munitions | 1 442 108 cr |
Insurance claims | 60 |
Total claim costs | 61 016 341 cr |
Combat |
|
Bounties claimed | 979 |
Profit from bounties | 19 075 298 cr |
Combat bonds | 98 |
Profit from combat bonds | 3 375 737 cr |
Assassinations | 11 |
Profit from assassinations | 1 007 156 cr |
Highest single reward | 407 144 cr |
Skimmers killed | 305 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 266 906 cr |
Bounties received/earned | 258 |
Lifetime bounty value | 475 210 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 824 193 cr |
Commodities smuggled | 227 |
Average profit | 8 410 cr |
Highest single transaction | 82 080 cr |
Trading |
|
Market network | 204 |
Trading profit | 969 554 117 cr |
Commodities traded | 7 619 |
Average profit | 1 251 038 cr |
Highest single transaction | 114 313 716 cr |
Mining |
|
Profits from mining | 962 486 531 cr |
Minerals refined | 2 647 |
Materials collected | 21 574 |
Exploration |
|
Systems visited | 1 435 |
Profits from exploration | 187 900 326 cr |
Level 2 detailed scans | 4 672 |
Level 3 detailed scans | 6 295 |
Highest payout | 5 287 292 cr |
Total hyperspace distance | 40 178 ly |
Total hyperspace jumps | 2 461 |
Max distance from start | 5 441,92 ly |
Max distance from Sol | 5 490,41 ly |
Max distance from Colonia | 22 281,18 ly |
Approximate time played | 10W 4D 5H 22M |
Search and Rescue |
|
Total items rescued | 148 |
Total profit | 1 748 495 cr |
Total rescue transactions | 52 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 644 |
Grade 1 upgrades generated | 281 |
Grade 2 upgrades generated | 355 |
Grade 3 upgrades generated | 403 |
Grade 4 upgrades generated | 354 |
Grade 5 upgrades generated | 251 |
Crew |
|
Crew credits earned | 88 023 105 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7M 47S |