CMDR uggi75 profile
(Vulture)
Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 2 008 799 366 cr |
Credits spent on ships | 174 219 404 cr |
Credits spent on outfitting | 748 223 956 cr |
Credits spent on repairs | 4 625 200 cr |
Credits spent on fuel | 604 953 cr |
Credits spent on munitions | 1 112 142 cr |
Insurance claims | 19 |
Total claim costs | 31 613 708 cr |
Combat |
|
Bounties claimed | 4 182 |
Profit from bounties | 169 235 223 cr |
Combat bonds | 823 |
Profit from combat bonds | 31 091 138 cr |
Assassinations | 3 |
Profit from assassinations | 1 840 708 cr |
Highest single reward | 2 336 743 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 806 075 cr |
Bounties received/earned | 80 |
Lifetime bounty value | 52 430 cr |
Highest bounty issued | 9 465 cr |
Smuggling |
|
Black market network | 57 |
Black market profit | 22 514 075 cr |
Commodities smuggled | 13 921 |
Average profit | 104 717 cr |
Highest single transaction | 641 469 cr |
Trading |
|
Market network | 469 |
Trading profit | 343 511 081 cr |
Commodities traded | 250 707 |
Average profit | 88 648 cr |
Highest single transaction | 2 576 672 cr |
Mining |
|
Profits from mining | 10 551 100 cr |
Minerals refined | 1 015 |
Materials collected | 43 394 |
Exploration |
|
Systems visited | 3 471 |
Profits from exploration | 320 128 455 cr |
Level 2 detailed scans | 2 250 |
Level 3 detailed scans | 17 756 |
Highest payout | 4 913 823 cr |
Total hyperspace distance | 181 861 ly |
Total hyperspace jumps | 9 727 |
Max distance from start | 3 002,01 ly |
Max distance from Sol | 2 938,01 ly |
Max distance from Colonia | 24 397,08 ly |
Approximate time played | 15W 2D 10H 45M |
Passengers |
|
Total bulk passengers delivered | 15 862 |
Total VIPs delivered | 860 |
Total delivered | 16 722 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 425 |
Total profit | 4 386 942 cr |
Total rescue transactions | 188 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 672 |
Grade 1 upgrades generated | 822 |
Grade 2 upgrades generated | 304 |
Grade 3 upgrades generated | 537 |
Grade 4 upgrades generated | 475 |
Grade 5 upgrades generated | 534 |
Crew |
|
Crew credits earned | 113 527 704 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 44M 15S |
Time in gunner role | 26M 27S |
Time in fighter con role | 14M 21S |
Total credits accrued | 3 780 cr |