CMDR gerikuso profile > Fleet > Krait Mk II [#9]

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Current ship:
Anaconda
 
Member since:
4.7.2020
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Systems visited:
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Systems discovered first:
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Krait Mk II [#9]
Name:
JOKER EXTREME [KRW]
Paintjob:
Default
 
Cargo:
0 / 64
 
 
Outfitting links:
Ship statistics
Jump range Mass
Max Unladen Laden Total unladen Total laden Hull Unladen Laden
25,33 ly 24,36 ly 22,34 ly 166,32 ly 152,27 ly 320 t 676 t 772 t
Engine
Speed Boost Minimum mass Optimal mass Maximum mass Optimal multiplier
346 m/s 476 m/s 666 t 1 332 t 1 998 t 126,00%
Armour
Integrity Explosive Resistance Kinetic Resistance Thermal Resistance Caustic Resistance
696 −37,20%  (507) −17,60%  (592) 2,00%  (710) 0,00%  (696)
Core internal
Status Priority Health Power Mass
Reactor bay [7A] Power Plant
Overcharged (Grade 1) + Stripped Down
On 1 100% 33,6 MW 83,01 % 36 t
Bulkheads [1I] Lightweight Alloy
On 1 100% 0 t
Thruster mounting [6A] Thrusters
Dirty Drive Tuning (Grade 3) + Stripped Down
On 100% 8,16 MW 24,3 % 36 t
FSD housing [5A] Frame Shift Drive
Increased FSD Range (Grade 4)
On 100% 0,67 MW 2 % 25 t
Environment control [4E] Life Support
On 2 100% 0,5 MW 1,49 % 10 t
Power coupling [7A] Power Distributor
Weapon Focused (Grade 5) + Stripped Down
On 100% 0,89 MW 2,65 % 72 t
Sensor suite [6A] Sensors
Wide Angle Scanner (Grade 1)
On 100% 1,65 MW 4,91 % 40 t
Fuel store [5C] Fuel Tank
On 1 100% 0 t
Optional internal
Status Priority Health Power Mass
Internal slot (Max class 6) [6A] Shield Generator
Reinforced (Grade 5) + Multi-weave
On 100% 4,77 MW 14,21 % 40 t
Internal slot (Max class 6) [6E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 5) [5D] Module Reinforcement Package
On 1 100% 16 t
Internal slot (Max class 5) [5D] Fighter Hangar
On 100% 0,25 MW 0,74 % 20 t
Internal slot (Max class 4) [4E] Hull Reinforcement Package
On 1 100% 16 t
Internal slot (Max class 3) [3A] Shield Cell Bank
On 2 100% 1,43 MW 4,26 % 5 t
Internal slot (Max class 2) [2A] Shield Cell Bank
On 2 100% 1,18 MW 3,51 % 2,5 t
Internal slot (Max class 1) [1E] Supercruise Assist
On 2 100% 0,3 MW 0,89 % 0 t
Hardpoints
Status Priority Health Power Mass
Large hardpoint [3C] Beam Laser (Fixed)
Overcharged Weapon (Grade 3) + Thermal Vent
On 100% 1,62 MW 4,82 % 8 t
Large hardpoint [3C] Beam Laser (Fixed)
Overcharged Weapon (Grade 3) + Thermal Vent
On 100% 1,62 MW 4,82 % 8 t
Large hardpoint [3C] Beam Laser (Fixed)
Overcharged Weapon (Grade 3) + Thermal Vent
On 100% 1,62 MW 4,82 % 8 t
Medium hardpoint [2F] Burst Laser (Gimbal)
Rapid Fire Modification (Grade 3) + Stripped Down
On 100% 1,04 MW 3,1 % 3,6 t
Medium hardpoint [2F] Burst Laser (Gimbal)
Rapid Fire Modification (Grade 3) + Stripped Down
On 100% 1,04 MW 3,1 % 3,6 t
Utility mounts
Status Priority Health Power Mass
Tiny hardpoint [0I] Point Defence
On 100% 0,2 MW 0,6 % 0,5 t
Tiny hardpoint [0A] Shield Booster
Thermal Resistant (Grade 3)
On 100% 1,2 MW 3,57 % 3,5 t
Tiny hardpoint [0I] Heat Sink Launcher
On 100% 0,2 MW 0,6 % 1,3 t
Tiny hardpoint [0I] Chaff Launcher
On 100% 0,2 MW 0,6 % 1,3 t