CMDR TIMON72 profile
(Federal Gunship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,843,874,274 cr |
Credits spent on ships | 1,275,332,041 cr |
Credits spent on outfitting | 3,175,795,705 cr |
Credits spent on repairs | 53,621,164 cr |
Credits spent on fuel | 325,491 cr |
Credits spent on munitions | 3,673,356 cr |
Insurance claims | 77 |
Total claim costs | 277,212,215 cr |
Combat |
|
Bounties claimed | 397 |
Profit from bounties | 50,730,806 cr |
Combat bonds | 3,456 |
Profit from combat bonds | 4,109,609,830 cr |
Assassinations | 10 |
Profit from assassinations | 5,637,434 cr |
Highest single reward | 243,500 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 2,316,033 cr |
Bounties received/earned | 257 |
Lifetime bounty value | 435,150 cr |
Highest bounty issued | 118,200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 406,496 cr |
Commodities smuggled | 352 |
Average profit | 81,299 cr |
Highest single transaction | 114,320 cr |
Trading |
|
Market network | 46 |
Trading profit | 1,138,573,580 cr |
Commodities traded | 14,573 |
Average profit | 10,075,872 cr |
Highest single transaction | 192,772,867 cr |
Mining |
|
Profits from mining | 1,146,739,298 cr |
Minerals refined | 2,516 |
Materials collected | 16,408 |
Exploration |
|
Systems visited | 8,160 |
Profits from exploration | 1,102,890,082 cr |
Level 2 detailed scans | 38,922 |
Level 3 detailed scans | 38,920 |
Highest payout | 11,568,849 cr |
Total hyperspace distance | 456,053 ly |
Total hyperspace jumps | 9,720 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 8W 2D 10H 27M |
Passengers |
|
Total bulk passengers delivered | 36 |
Total VIPs delivered | 56 |
Total delivered | 92 |
Total ejected | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,059 |
Grade 1 upgrades generated | 232 |
Grade 2 upgrades generated | 229 |
Grade 3 upgrades generated | 277 |
Grade 4 upgrades generated | 210 |
Grade 5 upgrades generated | 111 |
Crew |
|
Crew credits earned | 524,707,775 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1D 15H 53M 22S |
Time in gunner role | 1M 52S |