CMDR DrStone profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,509,313,681 cr |
Credits spent on ships | 2,891,809,370 cr |
Credits spent on outfitting | 10,918,040,942 cr |
Credits spent on repairs | 32,838,542 cr |
Credits spent on fuel | 11,439,234 cr |
Credits spent on munitions | 4,814,902 cr |
Insurance claims | 28 |
Total claim costs | 30,801,914 cr |
Combat |
|
Bounties claimed | 3,507 |
Profit from bounties | 122,426,044 cr |
Combat bonds | 795 |
Profit from combat bonds | 24,680,016 cr |
Assassinations | 65 |
Profit from assassinations | 25,218,177 cr |
Highest single reward | 277,830 cr |
Skimmers killed | 457 |
Crime |
|
Fines issued | 536 |
Lifetime fines value | 649,966 cr |
Bounties received/earned | 2,407 |
Lifetime bounty value | 2,944,472 cr |
Highest bounty issued | 12,615 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 193,004,279 cr |
Commodities smuggled | 138,397 |
Average profit | 483,720 cr |
Highest single transaction | 720,608 cr |
Trading |
|
Market network | 105 |
Trading profit | 16,724,584,078 cr |
Commodities traded | 767,884 |
Average profit | 8,506,910 cr |
Highest single transaction | 1,160,886,144 cr |
Mining |
|
Profits from mining | 15,472,901,535 cr |
Minerals refined | 10,167 |
Materials collected | 10,808 |
Exploration |
|
Systems visited | 14,702 |
Profits from exploration | 702,611,626 cr |
Level 2 detailed scans | 15,090 |
Level 3 detailed scans | 69,438 |
Highest payout | 9,345,511 cr |
Total hyperspace distance | 682,374 ly |
Total hyperspace jumps | 19,700 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 9W 4H 23M |
Passengers |
|
Total bulk passengers delivered | 1,049 |
Total VIPs delivered | 152 |
Total delivered | 1,201 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,546 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 175 |
Grade 3 upgrades generated | 292 |
Grade 4 upgrades generated | 317 |
Grade 5 upgrades generated | 562 |
Crew |
|
Crew credits earned | 131,833,354 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 8M 27S |