CMDR banger705 profile
(Python)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 292,315,434 cr |
Credits spent on ships | 430,526,094 cr |
Credits spent on outfitting | 623,591,271 cr |
Credits spent on repairs | 2,248,354 cr |
Credits spent on fuel | 463,154 cr |
Credits spent on munitions | 2,228,460 cr |
Insurance claims | 226 |
Total claim costs | 150,365,347 cr |
Combat |
|
Bounties claimed | 417 |
Profit from bounties | 24,192,190 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 23 |
Profit from assassinations | 8,203,578 cr |
Highest single reward | 296,985 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 410 |
Lifetime fines value | 666,079 cr |
Bounties received/earned | 272 |
Lifetime bounty value | 923,095 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 599,961 cr |
Commodities smuggled | 504 |
Average profit | 42,854 cr |
Highest single transaction | 521,352 cr |
Trading |
|
Market network | 96 |
Trading profit | 72,802,382 cr |
Commodities traded | 37,950 |
Average profit | 166,596 cr |
Highest single transaction | 6,131,744 cr |
Mining |
|
Profits from mining | 18,024,265 cr |
Minerals refined | 245 |
Materials collected | 4,163 |
Exploration |
|
Systems visited | 2,378 |
Profits from exploration | 68,639,066 cr |
Level 2 detailed scans | 6,607 |
Level 3 detailed scans | 6,553 |
Highest payout | 5,095,363 cr |
Total hyperspace distance | 74,227 ly |
Total hyperspace jumps | 7,546 |
Max distance from start | 639.44 ly |
Max distance from Sol | 587.51 ly |
Max distance from Colonia | 22,342.80 ly |
Approximate time played | 8W 1D 18H 29M |
Passengers |
|
Total bulk passengers delivered | 368 |
Total VIPs delivered | 45 |
Total delivered | 413 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 96,139 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 424 |
Grade 1 upgrades generated | 356 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 17 |
Crew |
|
Crew credits earned | 185,476 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 48M 27S |
Time in gunner role | 47M 51S |
Total credits accrued | 430,761 cr |