Minor factions > Sieni Mafia
Government:
Feudal
Controlled systems:
3 (Presence: 6)
Controlled stations:
17
Player faction:
No
Influence:
52.792 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled stations:
Person Keep
(None)
Langley Silo
(None)
Last update:
10/28/24, 2:19 AM
Influence:
46.971 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled stations:
Baudry Hub
(None)
Mach Port
(None)
Baio Dredging Station
(None)
Zhou's Industrial
(None)
Bloomfield Settlement
(None)
Last update:
10/27/24, 4:56 PM
Influence:
42.500 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled station:
Malcolm Point
(None)
Last update:
10/13/24, 1:36 PM
Influence:
28.657 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled stations:
Powter Extraction Station
(None)
Anyadike Synthetics Enterprise
(None)
Newberry Biochemical
(None)
Kuhn Genetics Assembly
(None)
Hartog Mineralogic Site
(None)
DeBrocart Extraction Enterprise
(None)
Chaudhary Landing
(None)
Richelieu Astrophysics Installation
(None)
Bianco Biological Site
(None)
Last update:
11/2/24, 3:51 PM
Influence:
13.421 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
11/1/24, 9:14 AM
Influence:
11.759 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
11/2/24, 2:02 PM